Morgan

My Projects

Here are some of the games and applications I have developed:

Timeline Takedown

Timeline Takedown

Role: Solo Developer

Tech Stack: Unity, C#

A First Person Shooter, round-based survival game.

Work in progress.

View Project
Guard Duty

Guard Duty

Role: Team Developer

Tech Stack: Unity, C#, realtimeCSG, 3D

A team-based game where players protect or steal goods in a mansion.

View Project
Fizz Up

Fizz Up

Role: Solo Developer

Tech Stack: Unity, C#, 2D

A 2D Game where the player will mash the spacebar button in order to fizz the can up in a record time. This is a fun game to play against you friends to compete for the best time.

View Project
Cyber Gladiator

Cyber Gladiator

Role: Solo Developer

Tech Stack: SDL, C++

A simple 2D turn-based combat game.

View Project
Zombie Scene

Zombie Scene

Role: Solo Developer

Tech Stack: OpenGL 4.X, ASSIMP, Irrklang

3D scene featuring a zombie model, imported assets, and sound effects.

View Project
Unity Project

Unity Project

Role: Solo Developer

Tech Stack: Unity, C#

Originally planned as a game about a robot invasion, but became an interactive scene.

View Project
Cotton Leaf AI Detection App

Cotton Leaf AI Detection App

Role: Group Project Contributor

Tech Stack: AI, Machine Learning

An AI-powered application for detecting diseased cotton leaves.

View Project
Return Home